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Units

Assault

Warrior

The general fighting force of the Vikings, representing the typical warrior of the raiding parties. They are a balanced unit, able to be used in both offense and 

defense, making them a core unit and the most common unit in any raiding party, and are able to adapt to most combat situations.

Bowmen

Skilled marksmen, trained in the use of powerful bows. They are capable of raining arrows upon the enemy, harassing and weakening foes before melee engagements. Their effectiveness lies in their ability to disrupt formations and inflict casualties from a distance.

Hob Goblin

Swift and erratic, these hobgoblins combine high-damage strikes with bizarre and distracting displays, keeping the raiding party entertained and their enemies disoriented. They are effective raiders, but are easily slain if caught 

in a prolonged fight.

Tankardr

A slow-moving, heavily armored wall designed to hold strategic points and absorb enemy attacks. Their impenetrable defenses create a stable anchor for the raiding party. Before battle, they share mead horns, their boisterous songs and toasts invigorating nearby units and increasing morale, ensuring a steadfast line.

Berserk

Warriors who embrace primal fury through herbal concoctions, unleashing their inner beast upon the battlefield. They are incredibly fast and strong, capable of delivering devastating blows, but their lack of armor makes them glass cannons, requiring swift and decisive strikes to maximize their effectiveness.

Fimbul Wolf

Unnaturally large wolves, swift and ferocious, capable of tearing through lightly armored units with ease. They excel at flanking maneuvers and overwhelming isolated targets, but are extremely vulnerable to disciplined spear formations, which can hold them at bay.

Draugr

Undead horrors, their presence draining the will to fight from any who witness them, creating a localized morale debuff that affects both sides. Their unnatural toughness and aura of dread make them a terrifying, balanced threat, forcing tactical considerations from all players.

Huskarl

Elite guard, sworn to protect and conquer, their presence on the field reinforcing allies with their unwavering loyalty and unnerving enemies with their unmatched 

skill in battle. Their balanced combat skills and tactical versatility make them a crucial asset in any Viking raiding party.

Wyvern

These aerial fire-breathers excel at devastating melee formations. Their fiery torrents and powerful talons 

shred through infantry, but their lighter scales offer little protection against concentrated archer fire. Deploy them to break enemy lines, but keep them away from volleys of arrows.

Valkyrie

Agile warriors, blessed with the divine power of healing, the Valkyries of this unit are a sight to behold. Their grace and might bolster your forces, turning the tide of battle with their restorative powers. To earn their aid, a commander must possess Asgardium, showing that they are worthy of the god's attention.

Einherjar

The greatest of the slain, the champions of the gods, fighting once more in your name. Their presence is a symbol of divine favor and their very existence fills your ranks with renewed vigor. However, their service is purchased with Asgardium, a currency that represents the favor of the gods and the price of divine intervention.

Troll

Behemoths from the forbidden peaks. Their massive size and raw power allow them to obliterate entire enemy formations with ease. However, their rage is untameable, and they recognize no allegiance. Deploying them is a  a last resort, for they are as likely to turn their destructive fury upon your forces as they are to crush your enemies.


Fleet

Canoe

This vessel is optimized for speed, allowing it to quickly navigate the complex coastal areas of fjords. Its speed makes it perfect for raiding lightly defended coastal settlements, gathering resources, and escaping before reinforcements arrive. It is not designed for combat, and is extremely fragile.

Longboat

A versatile longship, the wolven longship is adaptable to a variety of raiding scenarios. It boasts decent combat capabilities and speed, making it a reliable workhorse for most expeditions. While not specialized in any single area, its balanced stats make it a valuable asset to any raiding fleet. It is best used for medium range raids.

Longcaravel

This armored longship is a rampart on the waves, its steel reinforcements providing good protection against threats. Its large capacity enables it to carry a significant raiding force, making it ideal for breaching settlements. However, its heavy armor limits its speed and range, preventing it from undertaking overly long voyages.

Kraken

A colossal guardian summoned from the depths by offering a significant tribute of Asgardium to the sea god. This mighty creature provides unparalleled protection for your raiding fleets, deterring sea monsters and enemy ships. While it does not carry crew or cargo, its presence ensures a safer passage of your warriors.

Longfrigate

The pinnacle of Viking shipbuilding. This majestic vessel, adorned with gold and bearing the fearsome head of a bear, is a symbol of wealth and power. Its two massive masts and reinforced hull allow it to sail anywhere on the seven seas, carrying a large raiding party and can

plunder any shore.

Jormungandr

A powerful entity, the Jormungandr is a living testament to the power of the sea. Its presence projects an image of immense power and dominance. However, summoning the Jormungandr requires a substantial sacrifice of Asgardium, a tribute to the sea god that reflects the risks you are willing to undertake to achieve your goals.

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